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Left 4 dead r18 saferoom background
Left 4 dead r18 saferoom background










Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. If you are using Maxthon or Brave as a browser, or have installed the Ghostery add-on, you should know that these programs send extra traffic to our servers for every page on the site that you browse.The most common causes of this issue are: Just now I took down two chargers, two spitters, two hordes and a hunter, all from the comfort of the saferoom window.Your IP address has been temporarily blocked due to a large number of HTTP requests. I know the article says they're not allowed to spawn until somebody leaves the saferoom, but they're still spawning for me. This mainly happens in the first saferoom right before the fairgrounds, and then in the one before you enter the tunnel of love. Okay, so, I don't know about you guys, but every time I play Dark Carnival, Special Infected spawn outside of the saferoom. AteAlive 23:20, Aug(UTC)ĭark Carnival Safe Rooms & Special Infected

left 4 dead r18 saferoom background

Someone PLEASE clean up this page to its origional form.

left 4 dead r18 saferoom background

It's clearly a voodoo shop because of the sign outside. The 1st safehouse in parish does not look anything like a voodoo shop, so I'm changing it Shoudn't someone capitalize the 'r' in the page title? Kynmarcher17 01:23, Aug(UTC) I read somewhere in the article that the doors can be broken down by common infected? I'm not sure if it was just vandalism but can anyone confirm it? Imperialscouts 14:17, Novem(UTC) The breaking down of safe room doors? How is it a theory? it's true, they do baraicade the door- SS4FireFox 05:29, Novem(UTC) Adreensherpderp 01:25, Novem(UTC) What?- SS4FireFox 01:45, Novem(UTC) What's wrong with theories? Well, as long as they ALL don't end up on the talk page. That's like saying "It is mysterious on how the player is able to see his equipment, health, everyone else's health, and their outlines". It is a simple gameplay mechanic to keep the Infected out. Remember, this game is not supposed to be as in-depth as the murder of everyone in the Senate room. This is why this wiki has terrible Trivia. This is just a guess and I am perfectly willing to abandon this theory if someone completely proves it wrong. By the time that our beloved survivors showed, most everyone else was dead, so they decided that they would impede the progress of any zombie chasing them trying to get in and hope there was no one else. I think that back when the safe rooms were implemented (by who I wonder) there were more survivors. Yeah, I've been wondering about that for a long time. Hmmm,good point- JoeHanSon 19:47, Novem(UTC) Have you noticed that you always,with the exception of the train safe houses, you barricade the door behind you, dooming all future survivors,i'm going to go ahead an add this into the trivia section.- JoeHanSon 04:34, Novem(UTC) 6 Dark Carnival Safe Rooms & Special Infected.2 The breaking down of safe room doors?.That would be a sucky way to die, so thats probably why.- Supermutantslayer 450 RO A R! 22:44, Octo(UTC) Well, if a giant steel door flew at you, it would probably kill or incap you.

left 4 dead r18 saferoom background

Ummmm, this is pretty short so, when you lift up the bar thing in the door, and the tank comes, instead of the door crumbling down, it disappears, why is that? Its just really weird, i mean, why doesn't the safe room door break? It just disappears, why?! However, I want to know if anyone has any theories on their origin or how they came to be. I know that all of the above is merely for simple gameplay. However, what if they weren't? Where did all these safe rooms come from? Why does each safe room door look identical? Why is each stocked with supplies? Did a company build them, knowing of the impending infection? Did the military forge them? How did they come to be so well placed? Was the infection deemed "possible" and because of this whoever caused the infection decided that safe rooms were required? I'm going to ask a question, but firstly, I want to make it clear that I understand the safe rooms are simply there for gameplay.












Left 4 dead r18 saferoom background